Short Sighted
v1.12 | Created for the GGJ2023 | The player finds themselves in the forest with only a flashlight at hand. They must traverse the forest and find the exit while avoiding waking up evil Tree Ents that will “kill” the player if they get too close to the player. The player will have to recover for a time if they are hit by a Tree Ent. Players that are “killed” by the Tree Ents just faint and respawn at the beginning of the last checkpoint they passed over. \
Credits:
Robbie Carrington Jr. - Project Manager/Programmer
Dane Byrd - Game Designer, Technical Art
Jesse James Lord - Lead Programmer
Gabe Ortiz - Lead Programmer (Part-Time)/ Programmer
Kota Matsuo - Programmer
Tyson Cazier - Music
Sam Polanco - Sound Design
Madeleine Lee - Level Design/Programmer
Raphael Kahn - 3D artist
Nikita - 2D Artwork
Jared Farney - Supporter
Development log
- Short Sighted Version 1.12 ReleaseFeb 08, 2023
Comments
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I like the art style, but I think the collisions are a bit off, I went out of the map boundaries and found a way around the forest to win, good job though!